
And then a small eShop title from KnapNok Games came along called Affordable Space Adventures, which justified nearly all of the system's gimmicky features better than even Nintendo could.Īs the recipient of an all-inclusive trek to an undiscovered planet from the comically capitalistic UExplore travel company, you'll pilot your Small Craft across alien terrain, avoid obstacles, and try to make it through increasingly inhospitable environs intact. The Wii U's GamePad was the albatross on the system's back, the promise of innovation that never quite materialized, as most developers simply offloaded their maps or inventory screens onto it.
Wii u games zelda series#
It's the best way to experience this strange, Tim Burton-by-way-of-Japanese-anime take on the Zelda universe, and it features some of the coolest gadgets in the series by far. Twilight Princess HD enhances the GameCube version (complete with lefty Link and the non-mirrored world) with improved visuals, the mapping of three items to controller buttons (compared to two in the original game), reducing the amount of Twilight seeds you have to collect during the sections where you play as Wolf Link, and GamePad functionality to allow easy inventory management and map viewing. Twilight Princess HD arrived late in the Wii U's life, but its presence is no less welcome, providing a wealth of improvements and a variety of changes to streamline this fan-favorite's more frustrating elements. It's, in a word, breathtaking, and it marks a rebirth for The Legend of Zelda that sent shockwaves through the entire industry.Ĭheck out the best upcoming Switch games and how Breath of the Wild fixes open worlds by not telling you anything.The Wii U may not have played host to its own, unique entry in The Legend of Zelda series like every other Nintendo console before it, but it did get two of the best versions of some of the finest games of the series. All of it is wrapped in melancholy, its greatest monuments lying in post-cataclysmic ruin, as our hero attempts to rectify previous failures. It's absolutely massive, ensuring that you can run off in any direction and find something interesting, whether it's a new quest, a small town off the beaten path, an interesting bit of scenery, or one of over 100 mini-dungeons which force you to discover innovative ways to use your small-yet-versatile toolset.

It deviates entirely from the overworld/dungeon/overworld formula established in Link to the Past, instead giving you a small handful of abilities that can be exploited in ways both obvious and obscure, then sets you loose into a wild, unpredictable world. The Legend of Zelda: Breath of the Wild is simultaneously a reinvention of everything you know about the Legend of Zelda as well as the next logical step for the series. It's an adventure that deserves just as much a place in Zelda canon as the series' more mainstream titles. Only here will you find Link able to hop on top of Goombas, win a plush Yoshi doll from a crane game, or talk to sentient Chain Chomps, all while Link tries to amass enough magical instruments to wake the Wind Fish from its slumber.

Set in the dream world of Koholint Island, Link's Awakening shows Nintendo at its strangest, filled as it is with a smattering of iconography from Nintendo's history. This means it's still just as fun - if not more - as it was over25 years ago.

It's even impressive now because Nintendo re-released the title for the Switch in 2019, and gave it gorgeous toy-like makeover.

Link's Awakening was impressive in its heyday of 1993 for taking the densely-packed gameplay of Link to the Past and shrinking it down into a handheld form for the GameBoy without losing anything in the translation.
